-Levels combining closed spaces as well as enormous open areas -Visualization optimized for hardware TnL (both FF and shading capable parts) -Continuous level of detail technology for all the geometry -100 000 polygons per frame at 60 fps on average hard…
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Produktbeskrivelse
-Levels combining closed spaces as well as enormous open areas -Visualization optimized for hardware TnL (both FF and shading capable parts) -Continuous level of detail technology for all the geometry
-100 000 polygons per frame at 60 fps on average hardware -Detailed character models (500-10 000 polys) -Powerful skeleton-based animation allows usage of motion-capture hardware and produces smooth and realistic motion of characters
-High-speed blended animation system capable of up to infinity number of bone interpolation & modulation -SSE/3Dnow! Technologies used for skinning and forward kinematics
Produktbeskrivelse
Språk
Cover-språk
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In-game språk
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Dette er seneste informasjon fra produsenten. Dersom du har fler spørsmål angående tilgjengelige språk, ber vi deg ta en titt på utgivers nettside.